Stereo and Time-of-Flight 3D Fusion
Computer Graphics in 3-Dimensions


Project Description:

The problem of interpolation 3d distance-map from a filmed scene is a well known problem in the field of computer vision.
A good & accurate solution for this problem can be used in many fields both in academic world and in the industry.
2 of the main method to deal with this problems are stereo triangulation and filming using ToF (Time-of Flight) camera. Each one of the above method has it’s pros and cons.

Instead of developing a new approach, we test an algorithm which tries to combine existing implementations for solving the problem.
The fusion process uses data from each algorithm in-order to compensate the limitations of the initial ones.

Project Goal:

  1. Learn basic concepts in 3D interpolation.
  2. Implement both of the original methods in MATLAB
  3. Implement the fusion algorithm in MATLAB
  4. Test the algorithm performance in-front of the original ones.
  5. Suggest ways to improve the algorithmIn this project we will develop an algorithm for creating lego instructions from a 3D scanned model.

Project Details:
  1. Supervisor:
    Dmitry Rudoy

  2. Field:
    Computer Graphics in 3-Dimensions
  3. Requirements:
    Image Processing
  4. Project status:
    Taken by the students Chen Harel and Amir Gilad
  5. Visit:
    Project web site
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